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getGlobalState
Description
Retrieves a global state associated with the NPC and stores it in a global variable within the behavior tree."
| Name |
Type |
Possibilities |
| getGlobalState |
both |
1 |
Parameters
| # |
Name |
Type |
Mandatory |
Description |
Multiple |
| 1 |
k |
string |
Yes |
The key of the global state to retrieve. |
No |
| 2 |
output |
string |
Yes |
The name of the global variable where the retrieved state will be stored. |
No |
Outputs
| # |
Description |
| 1 |
The only result is 1. |
Example
interaction
getGlobalState npc_hapiness npc_hapiness
tell "Im like $npc_hapiness% happy."
behaviour
nothing